The player must find at least 20 of them and bring them to an NPC in Hyrule Castle's courtyard to win. Triforce Hunt: there are a whopping 30 Triforce pieces scattered throughout the game.This mode was initially not available in conjunction with the Entrance Randomizer. Inverted Mode: swaps the Light World and the Dark World, along with tweaking the overworld a bit otherwise Link would not be able to access some areas.The inventory will helpfully list which items you have for each dungeon. Keysanity: shuffles Small Keys, Compasses, Maps, and Big Keys throughout the game (a Small Key needed for the Palace of Darkness may be located in the Eastern Palace or Kakariko Village, for instance).For instance, the Hammer hits as hard as the Tempered Sword Link normally gets. Most of the time (emphasis on "most"), players can find ways to bypass the difficulty. Players must practice fighting bosses whilst under-equipped. The "unstable" branch of the semi-official door randomizer supports it. Pot shuffle: There was at one point an option to shuffle the contents of pots, but it is currently unavailable on the main site.There is an option to vary the extremity of shuffling, with the most extreme (Insanity) decoupling entrances and exits, ex: enter the Palace of Darkness from the normal entrance, go back the way you came, then inexplicably find yourself at a cave entrance on the other side of the map. Entrance randomizer: shuffles locations in the game, such that a house in Kakariko Village might be the entrance to Ganon's Tower, or linking the Witch's Shop in the Light World to the exact same location in the Dark World.Enemizer: shuffles enemy and boss placement, the number of hits needed to vanquish them, and the strength of enemy attacks.SettingsIn addition to the basic randomizer, there are many optional settings that allow for randomization of nearly every aspect of the game.
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